3 out of 5 Stars
Well, first things first, this book was a VERY unique RPG LIT! I was really excited about the concept of the book as it is told, mainly, from the perspective of.. THE DUNGEON! Yes, that’s right! Cal, a dungeon core, is ‘born’ and reveals his story learning to build himself up and protect himself from the adventurers who are brave enough to explore his walls and seek his treasure.
Learning to take in Essence for use in expanding his walls, making ‘mobs’ and setting traps to lure in Adventurers to kill to receive more Essence to repeat the process and level up his dungeon for more and stronger Adventurers.
I really wanted to like this book… And in the end my rating ended up higher than I thought it would because they eventually split the narrative between Cal, the dungeon, and Dale, the adventurer adding another level and making the story a little more relatable. Unfortunately, up to that point, which was a long time coming, the story of Cal and his bonded Whisp (as in Will o’ the) Dani, is a little dry. It was almost as though Dakota took his D&D campaign manual and wrote a novel out of it… Which would be all well and good if it hadn’t been SO technical. As a huge geek and D&D (Dungeons and Dragons) player it was even a little too much for me! (or, maybe it was a little much BECAUSE of that!)
“Well, we start with an upgrade! Here are a few basics first though. There are many different levels of Essence cultivation. Starting with the lowest, we have G, F, E, D, C, B, A, S, SS, SSS, Heavenly, and Godly. Each rank has ten levels within it, the lowest being zero and the highest at nine. When I got here, you were at G-zero, which is basic life with only the instinct to eat.” She chuckled at that, I had progressed far in intelligence since then. “After making the deal with me you moved to G-rank one, which opens the way for more complex actions and thought. You have enough power already to move to G-rank two, which lets you begin to grow your power and use your own influence intentionally.”
The first half of the book was too much like being stuck in the tutorial of an RPG. I felt a little talked down to.. I understand trying to explain things to readers who may not understand these things… But, there’s a limit to what should be explained as someone who knew NOTHING about this probably wouldn’t be reading the book to begin with, and if they are, then they’re probably not stupid and can figure these things out through the story itself.
Now, in saying this, it really did become an enjoyable story! I may have been a little hard on it! The characters, when the adventuring team was finally introduced, were very likable (especially the ‘old’ mage Hans) as was the story. It just took a little longer than necessary to get out of that tutorial!
Dungeon Born is Best Served With
Dungeon Punch
I found this drink at recipe http://www.drinksmixer.com/drink3292.html#ixzz56JzNrnKe I don’t know why it’s called dungeon punch (maybe after a few it makes you feel like you’ve been punched in the “dungeon”?) Lol! In any case, the name was so fitting and the drink sounded delicious… so, I didn’t really care! (Plus I got to buy kool-aid for the first time in…. well, probably ever!
Ingredients
- 1 oz Vodka
- 5 oz Kool-Aid®
- 3 oz orange juice
- 1 oz peach schnapps
- 2 cherries
Directions
- Mix fruit punch flavored kool-aid with schnapps, vodka, and orange juice.
- Once stirred, garnish with cherries.
- CHEERS!!
I have no idea what an RPG is in literary terms, in my life it is a rocket propelled grenade, but I don’t think that’s what you mean here. Essence cultivation with lots of alphabet letters confused me too. But man oh man that drink sounds right up my street!
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It’s a Role Playing Game…something that I used to play a lot 😊😊
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I like rocket propelled grenade better. 😊
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Haha…yeah I have to agree, me too 😂😂
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Hahahahah!😂😂😂
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Damn straight! Lol!!
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LOVE RPGS!
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Ha ha ha!! There’s always a way to squeeze any sort of RPG into literature whether it be a role playing game or a rocket propelled grenade!! I would take either if it could be done well! 😉 and the drink was really good! … It wasn’t fun to wake up at 4am to make and drink it for my post before going to the airport though!! … The sacrifices I make for this blog. Lol!
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I wish it was an awesoms book, because just by reading “rpg lit” i was already in love and with high expectations 😋
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The premise of this book sounds so interesting, but also really hard to pull off. I’ve never played D&D. I wonder if that would make a difference. Interesting review, Nicole. 🙂
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It might make a difference but they do explain things… A LOT. So, you’d probably catch on. Lol!
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Ha ha ha. 😀
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Too bad this one didn’t quite live up to expectations. It could have been awesome indeed…I used to play Dungeons & Dragons as well…loved it. But yeah…this really doesn’t sound like my kind of book. Great post though 😀😀
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Ya. I had high hopes for the book and it could have been good.. If there wasn’t SO much explanation and done in a way that made it feel like they were talking to children..
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Great Review but wish you had enjoyed it better! Loved your post though! You rock!
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Thanks so much! ❤ I had high hopes for this book… Sad that it didn’t live up..
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Sounds like an interesting concept that struggled to find a personality and “goal” for the character of the dungeon, beyond cyclical “growing”. I was more than half hoping that the dungeon would have some kind of mental crisis about “is this really all my existence is” or some debate over whether “it would be so bad to lose my treasure”?…I wonder if I could write that story…
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The dungeon did have some questioning of being, but it was more about trying to please Dani the whisp who was there to guide him, then a question of conscience. He did overstep his boundaries with adventurers, which was interesting and I liked the switch between the POV of the dungeon (cal) and the adventurers. And it probably would have recieved a higher rating if it wasn’t for all of the explanation that seemed like it was for a 5 year old. Even if you didn’t enjoy D&D it seemed to be a lot of very simplified explanation about everything..
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Mmm. Sounds like too much mechanics and such. The author needed to know, but the audience did not, I’m guessing.
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EXACTLY! Yes. Too much explanation.
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Recently I’ve been revisiting some of my short stories, trying to understand why they didn’t/don’t work, and in many cases I’m finding that, in spite of interesting characters and strong writing, many scenes lacked a strong conflict. There was no sense of what the protagonist was trying to achieve, or how the success or failure of those efforts was changing the character.
Granted, stories need a lot more than that, but I think it’s very easy to lose sight of that central, almost spinal component; a character, a goal, obstacles, and how the experience changes the character, or at least reveals more about them.
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I wouldn’t say this story suffers from that. It actually had a very simple goal. The dungeon had to grow more powerful and the adventurers had to try to defeat the dungeon. It was a simple sounding concept, but the building of each character made the story more interesting and complex. It was more of the dry explanation of HOW the dungeon would grow in size and suck up the essense of the fallen heroes, etc. That detracted from the story.
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Ahh. Gotcha.
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